Logitech G has made a name for itself with its high-end peripherals. Catering to the whims of the hard-core gamer, these devices offer every conceivable bell and whistle imaginable. The G502 Proteus Spectrum reportedly offers twice the response time of… Continue Reading
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It was bound to happen sooner or later. When a new gaming category gains popularity, others try to enter the market and compete. It’s happened with everything from Street Fighter II to Guitar Hero. With Anki Overdrive, that challenge comes… Continue Reading
The post Galaxy Zega takes cue from Anki with its toys-to-life game appeared first on A+E Interactive.
Norse mythology is full of storytelling potential, and video games have no problem mining the rich lore. Kratos is headed for the land of trolls and Odin in the new God of War. Too Human mixes sci-fi and Norse mythology… Continue Reading
The post Games Farm takes stab at Diablo with Vikings: Wolves of Midgard appeared first on A+E Interactive.
Hollywood loves to destroy San Francisco. It has sent Magneto to rearrange its bridges. It has showed a magnitude 9.6 earthquake and tsunami tear the area apart. Godzilla even defended the city by the bay and inadvertently flattened every building… Continue Reading
The post How close does Watch Dogs 2 match the real Bay Area? appeared first on A+E Interactive.
For years, Nvidia has been making graphics cards for two gaming categories. The Santa Clara-based company has built beefy graphics chips for the desktop that push out bleeding edge visuals on PC. But when it comes to laptops, Nvidia has… Continue Reading
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The last time I saw Worlds Adrift it was more of an idea. Bossa Studios wanted to make a massively multiplayer online game with an unprecedented amount of emergent gameplay. They would give players the tools, and it would be… Continue Reading
The post Progress report: Worlds Adrift looking better appeared first on A+E Interactive.
Although I had a glimpse into the early game of Civilization VI, the changes made me curious about how the end game would unfold. I spoke senior gameplay designer Anton Strenger about how diplomacy and the later parts of a… Continue Reading
The post The World Congress is dead in Civilization VI appeared first on A+E Interactive.
Radical changes have marked each major installment of the Sid Meier’s Civilization series. The sequel to the original introduced the isometric perspective and a revamp of tiles. Civilization IV upgraded the series with a richer visual world. With the latest… Continue Reading
The post Civilization VI: Hands on with the first 100 turns appeared first on A+E Interactive.
If Abzu reminds you of Journey, there are two reasons for that — Matt Nava and Austin Wintory. The respective creative director and composer for the short but sweet adventure have moved on from the Jenova Chen project and worked… Continue Reading
The post Abzu an adventure from creative force behind journey appeared first on A+E Interactive.
Look at it all shiny and new. Isn’t she glorious? It’s unlike any other Xbox One controller and the best thing of all it honors Cthulhu, the greatest of the great old ones. Although Microsoft has fallen behind Sony when… Continue Reading
The post Making a custom Cthulhu controller via Xbox Design Lab appeared first on A+E Interactive.
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